Douglas speaks on a wide range of topics centered around creative technology and digital innovation, including:
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Procedural workflows & automation (Houdini, Unreal Engine)
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Real-time technology in film, architecture, and education
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Metaverse development and immersive environments
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Generative AI and virtual worldbuilding
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Smart pipelines for micro-studios and scalable production Each session is tailored to suit the audience—whether it’s industry professionals, academic faculty, or students—ensuring relevant, practical, and inspiring content.
General Speaking Topics
1. Unlocking Generative AI
Building the Future of Scalable Production
2. Virtual Worlds at Work
AI and Real-Time Tech Transforming Enterprises
3. Beyond Gaming
Real-Time Engines Powering Cross-Industry Innovation
4. Building the Metaverse
Real-Time Tools for Real-World Impact